The Draft
This draft started off with a first pack first pick End Hostilities. Ironically, I never cast the thing the entire three rounds. I had it in my hand once or twice but it was never a good play. I got a Warden of the Eye early as well as Flying Crane Technique and was solidly in Jeskai early in pack one. A very late Warden in pack two was a good sign things were open for me.Rounds 1 and 2
I had a little land trouble in round one game one and lost. Game two and three were not too difficult and I was on to round two. My next opponent had a decent deck but a well timed Flying Crane Tech finished him off. In the finals I faced a killer Temur deck with two Snowhorn Riders.The Finals
It was a super close match with me winning a hard fought game one and and losing in a route in game two. It was down to the wire in game three and I was getting low on clock.Late into game three it seemed like I couldn't lose, I played Flying Crane Tech with a Bloodfire Expert and a Watcher of the Roost out for lethal... but he played Force away to bounce my Bloodfire Expert and go to 3. He plays a shelter land (going to 4) and cracks back with his Wooly Loxodon and Pinewalker taking me to 4! On my turn draw a Jeskai Student, not exciting but at it is a creature! This way I can safely attack with the Watcher of the Roost for two, taking my opponent to two, and playing two chump blockers (I still have my Bloodfire Expert he bounced earlier). I do this confident that I can win with this strategy. My opponent cracks back and I chump as planned. Everything is going well except he hasn't conceded yet... so I attack with the now lethal Watcher and... he plays Drangonscale Boon to untap a blocker, but this time I have Force Away to win the game!
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